Be aware that some of the tests are deeply flawed. , so light travels about 300,000 km in one second. Principles course. Make games, apps and art with code. Anyone can learn computer science. The battleships activity is from 1.9, so make sure you know what you're being tested on. Here's the bug program you've been working on for the past few levels. Choose one or more of … Problem 3 (from Unit 2, Lesson 6) Find a sequence of rotations, reections, translations, and dilations showing that one gure is similar to the other. Make games, apps and art with code. How far does it travel in 1 second? Answers vary. Make games, apps and art with code. This process is similar to the Game Design Process that we used in Unit 3. Functions and Top-Down Design is lesson 6 from Intro to Programming, unit 3 of Code.org's CS Principles course. As you can see from the Unit 3 Assessment - Data Analysis Class A Blacked Out and the Unit 3 Assessment - Data Analysis Class B Blacked Out, the strengths for the assessment were questions 4, 5, 8, 11, 12, 14, and 15. They discuss what they think the board components, events, and variables would need to be to make the program. Unit 1 has two assessments. Be ... (from Unit 2, Lesson 6) 3. How far does it travel in 1 minute? In this lesson students begin by playing a tug o' war style game where the code is hidden. Anyone can learn computer science. bhatnagars December 13, 2018, 6:29pm #4 Here is a screenshot of the code studio page (Unit 3 Lesson 6 Bubble 2. dzulkiewski December 13, 2018, 6:50pm #5 Sprites is lesson 6 from Animation and Games, unit 3 of Code.org's C.S. Check with your teacher before trying this challenge. Challenge. The unit and lesson sequence were changed at the end of the pilot year. Show your reasoning. The weaknesses were questions 2,3, 7, 9, 10, 17, 18. 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